Week5
UTAS KIT507 Portfolio » Devlog
1. Car racing game
Like the simple car racing games, use keyboard as the controller. Have different stages to suit players with different levels. Target audience will be teenagers. Players can utilise their fragmented time to play the game, which is user friendly and easy to play, so the game will be successful. The prototype would focus on stage design.
2. Maze game
To complete the game, player needs to collect different items to escape from the Maze. Mouse is used as the controller. Target audience should be young adults since the game might need a little bit time and patience to play. It would be successful because the items and stages will be design based on our daily life. The prototype would focus on stage design.
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