Week12 - Coding
UTAS KIT507 Project - RUN!!! » Devlog
This week, we continually worked on coding. We finished codes for spawn monsters and boss. When the main character hit the monster, both of them will decrease HP. When HP reduced to 0, they will die. The BOSS is immune from player's damage . Player only can escape from the BOSS. The monsters will chase the player according to the nav mesh and will be block by any obstacle.
UTAS KIT507 Project - RUN!!!
More posts
- Week13 -Coding and testingOct 14, 2019
- Week11 - Map design and lightingOct 06, 2019
- Week10 - Map design and itemsSep 30, 2019
- Week 9 - Roles DesignSep 18, 2019
- Week 8 - Materials SearchingSep 18, 2019
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